///////////////////////////////////////////////////////////////////////////////
// Project: Hoyo Client Game
//
// hy_player_server_logic.h
// Created: 2013-10-15
// Author: Like Cheng
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include "hy_includes.h"

class hy_player_server_logic : public hy_object
{
public:
	hy_player_server_logic();
	virtual ~hy_player_server_logic();

	static hy_player_server_logic*	instance();
	static void					purge_instance();
public:
	float						strength_float_by_occup( int occup );
	float						strength_param_by_occup( int occup );

	float						blood_float_by_occup( int occup );
	float						blood_param_by_occup( int occup );

	float						speed_float_by_occup( int occup );
	float						speed_param_by_occup( int occup );
};